The order the characters are listed in - from fastest to slowest - was decided by overlaying all 36 images and using the grid lines on the training stage as a points of reference. This way all of the characters started at the same time and advanced the exact same number of frames - so no one got a head start. The clip was then advanced 75 frames and a screen shot was taken. First off, all of the characters were captured at 60 frames per second starting at the max distance possible and then having them walk forward.Įach clip was placed on the frame right before the fighter's walking animation begins. You may be wondering how the character walk speed data was gathered. Character Walk Speed Comparison Sorted by rank Rank
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